First things first what we are going to need.
PS3 with PSN access, no you can't use another Vita/PSTV on current firmware only a PS3 will be able to obtain the game and transfer to your system
PSP Base game I will use Talkman Travel Tokyo as a base game for this guide as it is small and cheap (note PSTV users will have to install the PSP/PS1 whitelist in order to use Talkman Travel Tokyo as it isn't on the official whitelist but see my guide HERE or use the quick version HERE only the PSP needs to be done for this guide but mine will enable all Vita games not just PSP/PS1 as the simple one will. Also use a base game you don't care about as it becomes unplayable after this)
EML Writer Enabled
1.00-3.36 firmware users will need THIS file
3.5X firmware users need THIS file
6.60 PSP Update
QCMA (Note this is the latest version that works for all FW's but no need to update if you already have a working version, I prefer 0.3.2 as I am on 3.20 and it allows transfer of PSP demo's still. New FW users will need a newer version)
VitaUpdateBlocker v1.2 (it must be v1.2)
Ok got all your files and base game installed on your Vita/PSTV? Good lets get started. As I stated I am using Talkman Travel Tokyo and it's GameID is NPUG80155 and thus will be used for this guide but QCMA if you open the Backup Manager it will happliy give you the base games ID to use.
1- Now fire up your PS3 and grab your game then use CMA to transfer to your system, keep the game on your PS3 in case you need it again. Rebug PKG manager does an amazing job keeping these "bubbles" from cluttering your XMB
2- Load the game one time and create a save file
3- Backup your game on your PC via QMCA as well as the new save file then refresh your database on your PC (don't forget to use the update blocker to allow QCMA to connect to your system)
4- Extract your firmware TNV version from above and drop your 660.PBP file in there
5- Move TNV folder to where your PSP Savegames are located (ex: C:\PS Vita\PSAVEDATA\XXXXXXXXXXXXXXXXX) then again refresh the database via QCMA
6- Fire up CMA on your Vita/PSTV and transfer over the new TNV Loader game save
7- Now inside the archive you will see a file called PBOOT.PBP simply rename this to #0 with no extension
8- Go to your email account I prefer google but start an email and make it to yourself and attach your newly named #0 file and the subject will be
Again note this is if you are using Talkman Travel Tokyo adjust accordingly to your base game used. Now send the email to yourself.
9- Go to your Vita/PSTV and open your email client. You will see the new email you just sent. Now open it and you will see the camera icon, click that and you will get the "Can not display this image" message. Do not click this simply exit out using the PS Home button
10- Now we are almost done. Go back to your QCMA then transfer the base game to your PC again as it now contains the TNV PBOOT.PBP needed for a bubble (note if you want you can upgrade to the latest firmware and will still retain the use of this bubble but I wouldn't PSN isn't that great unless you have a ton of free PS= games I would avoid it)
11- Now you need to use QCMA once again to transfer your base game from your PC back to your Vita/PSTV
12- Now go to your home screen and you will see a nice new TNV bubble for your enjoyment. This is TNV-11v2 and is compatible with Bubble Blower for easily making bubbles of any ISO you have in your ms0:/ISO folder
Now that wasn't so bad was it? I plan on adding some images in a while but this all can be done pretty easily if you follow my guide. You can avoid the transfer from Vita/PSTV to PC then back tp Vita/PSTV by simply rebuilding your database but you will lose all app.db nmods you have done. This includes themes, whitelist hacks and more. So just take the extra steps to use QCMA. That and it makes it ready for easy install should you ever actually have to rebuild the database in case of extreme error.
PS3 with PSN access, no you can't use another Vita/PSTV on current firmware only a PS3 will be able to obtain the game and transfer to your system
PSP Base game I will use Talkman Travel Tokyo as a base game for this guide as it is small and cheap (note PSTV users will have to install the PSP/PS1 whitelist in order to use Talkman Travel Tokyo as it isn't on the official whitelist but see my guide HERE or use the quick version HERE only the PSP needs to be done for this guide but mine will enable all Vita games not just PSP/PS1 as the simple one will. Also use a base game you don't care about as it becomes unplayable after this)
EML Writer Enabled
1.00-3.36 firmware users will need THIS file
3.5X firmware users need THIS file
6.60 PSP Update
QCMA (Note this is the latest version that works for all FW's but no need to update if you already have a working version, I prefer 0.3.2 as I am on 3.20 and it allows transfer of PSP demo's still. New FW users will need a newer version)
VitaUpdateBlocker v1.2 (it must be v1.2)
Ok got all your files and base game installed on your Vita/PSTV? Good lets get started. As I stated I am using Talkman Travel Tokyo and it's GameID is NPUG80155 and thus will be used for this guide but QCMA if you open the Backup Manager it will happliy give you the base games ID to use.
1- Now fire up your PS3 and grab your game then use CMA to transfer to your system, keep the game on your PS3 in case you need it again. Rebug PKG manager does an amazing job keeping these "bubbles" from cluttering your XMB
2- Load the game one time and create a save file
3- Backup your game on your PC via QMCA as well as the new save file then refresh your database on your PC (don't forget to use the update blocker to allow QCMA to connect to your system)
4- Extract your firmware TNV version from above and drop your 660.PBP file in there
5- Move TNV folder to where your PSP Savegames are located (ex: C:\PS Vita\PSAVEDATA\XXXXXXXXXXXXXXXXX) then again refresh the database via QCMA
6- Fire up CMA on your Vita/PSTV and transfer over the new TNV Loader game save
7- Now inside the archive you will see a file called PBOOT.PBP simply rename this to #0 with no extension
8- Go to your email account I prefer google but start an email and make it to yourself and attach your newly named #0 file and the subject will be
Code:
ux0:pspemu/PSP/GAME/NPUG80155/PBOOT.PBP
9- Go to your Vita/PSTV and open your email client. You will see the new email you just sent. Now open it and you will see the camera icon, click that and you will get the "Can not display this image" message. Do not click this simply exit out using the PS Home button
10- Now we are almost done. Go back to your QCMA then transfer the base game to your PC again as it now contains the TNV PBOOT.PBP needed for a bubble (note if you want you can upgrade to the latest firmware and will still retain the use of this bubble but I wouldn't PSN isn't that great unless you have a ton of free PS= games I would avoid it)
11- Now you need to use QCMA once again to transfer your base game from your PC back to your Vita/PSTV
12- Now go to your home screen and you will see a nice new TNV bubble for your enjoyment. This is TNV-11v2 and is compatible with Bubble Blower for easily making bubbles of any ISO you have in your ms0:/ISO folder
Now that wasn't so bad was it? I plan on adding some images in a while but this all can be done pretty easily if you follow my guide. You can avoid the transfer from Vita/PSTV to PC then back tp Vita/PSTV by simply rebuilding your database but you will lose all app.db nmods you have done. This includes themes, whitelist hacks and more. So just take the extra steps to use QCMA. That and it makes it ready for easy install should you ever actually have to rebuild the database in case of extreme error.